Gear

Film Animals [1-5 Player] Equipment

Run gear and the few vehicle parts footage confirmed. Unknown effects stay unknown.

Film Animals [1-5 Player] Equipment

Items with a confirmed source. Effects are included only when play showed them. Reported Robux names without a shown effect stay marked unknown.

Gear

16 entries in this hub.

Gear catalog
NameEffect statusNotes
CameraConfirmedThe free morning pickup that turns animal footage into camp money.
+1 CameraObject confirmed. Battery unconfirmed.The paid extra camera by the bus, reported at R$49.
First Aid KitPurpose shown on the card. Numbers unknown.A camp-shop item whose card says to gently fix the crew.
Field NotesOn-screen effect confirmed.A shop item that makes new discoveries worth more today.
WaterCalming use shown.Shop water that calms thirsty passengers and animals.
Bus Food and DrinksFeeding confirmed. Rhino interrupt is one run.Sandwiches and drinks already on the bus. They feed passengers and stopped one rhino.
Repair WrenchRepair confirmed. Q is the shown pickup.A field tool that fixes a broken or burning bus after you pick it up with Q.
Food BagsDescribed with the class. Counts unknown.CE class gear used to feed animals.
WhistleStated on the class. Not stopwatch-tested.CE class gear described as scaring animals off.
Steel BumperVisual change confirmed. Stats unknown.A bought upgrade that changed how the front of the car looks.
Armored BumperUnknown. Locked on film.Named in the upgrade menu and shown locked. No effect was tested.
Reinforced TiresUnknown. Locked on film.Named in the upgrade menu and shown locked. No grip test exists.
Seat ExpansionFour seats confirmed.A player-made change that brought the car to four passenger seats.
Bait DollUnconfirmed.Carried with the intent to lure dangerous animals. No result was shown.
BatUnconfirmed.A reported R$9 product. No swing was shown.
Camp GunUnconfirmed.A gun visible at camp. Nothing was fired.
FAQ

Film Animals [1-5 Player] Equipment FAQ

What footage actually pays in Film Animals?

Wildlife footage reviewed at the camp TV pays. Filming people, the campfire, the moon, or other scenery can raise the view counter and still add no money. Variety, dangerous animals, and clips tagged Danger Shot are the documented ways to raise a tape's value. Exact per-animal prices are not published.

When should the crew turn back?

Each safari day runs on a short real-time countdown, often noticed in the last few minutes. Turn toward the cave and camp while minutes remain. Going over the time limit starts a pursuit. Lions and other carnivores hunt after dark, and elephants have also been named among night threats. The camp bus is not a shelter.

Can one player finish a run?

Yes. The experience supports 1 to 5 players, and a solo player has cleared the documented ending twice. Co-op mainly splits the camera, driving, and food jobs. It does not change the win condition, and no group payout bonus is documented.

Are there working codes?

No Film Animals code string is confirmed as active or expired. Lists for other Roblox animal games do not belong to place 137095720966003. A rejected code is not proof that a Film Animals code expired.

Is the quota the same number as the cash in the wallet?

No. Cash is the shared spendable wallet from reviewed tapes, treasure, and loose coins. The quota is the day's contract target, and it rises as days pass. Sleep after a passed day grants a ticket and the next target. Observed targets differ by run, so read the contract on your own screen.

What happens if the crew misses the quota?

Two different failures are on record and they are not cleanly separated. Overstaying the day timer starts a lion and carnivore hunt. A separate crew that reached the last day short of about $9,000 was attacked at camp by a huge monster that wrecked the bus and killed a player; those players blamed the missing money. What the game does after that attack, a retry or a lost run, was not shown. Plan to deposit the tape and clear the target with time left.